

Leg: Gives Stalker (boost to speed for each tile moved before attacking).Head: Gives Crow Peck (attacks a nearby enemy).It’s granted from the event As The Crow Flies. This transformation can affect all heroes. Left Leg/Right Leg: Increases armor and reduces speed slightly.

Right Arm: Gives Stonewall (armor buff until the next turn begins).Head: No special effects (looks cool, though)Left arm: You can no longer equip weapons or use items, but you gain Crush (melee strike that pushes enemies to another tile, dealing additional damage depending on the knock back distance).It’s granted from the event The Offering. Left Leg/Right Leg: Increases speed and reduces armor slightly, as well as having the chance to give a tile +10 accuracy after leaving it.Right Arm: Gives Shooting Star (range attack available once per turn).Left Arm: Gives Shooting Star (range attack available once per turn).Head: Grants the passive ability Blinding Attacks (chance to blind enemies with each attack).

It’s granted from the event chain that involves the Star Dance, Book of Stars, and Glimmering Pool events. It can also affect heroes with the poet, romantic or healer stat maxed (higher or equal to 60, and less than 55 of age). This transformation affects heroes who have the coward or goofball stat maxed. Left Leg/Right Leg: Reduces speed slightly but grants dodge chance.Right Arm: Gives Entangle (you can move an enemy or ally to a specific tile once per turn).Left Arm: Gives Thorn Lash (attack that deals damage and applies poison in a line).Left Leg/Right Leg: Reduces block chance but adds dodge chance, while also decreasing overall speed slightly.Right Arm: Gives Swipe (attack two adjacent targets at once).Left Arm: Gives Bear Hug (deals damage and pins an enemy).It’s granted from the event The Shape Of Things To Come. Choose wisely, but also, don’t be afraid to experiment! After all, it’s part of Wildermyth’s charm.īelow are all the current transformations available in the game: Meaning after finishing an adventure, you can choose to keep the heroes in your save file, so you can take them into new campaigns with you while retaining their bonuses. Keep in mind that these transformations can stay with characters after you turn them into legacy heroes. Those who affect several parts will appear during the years of peace (a period that follows a chapter’s end) as a character option, so you’ll be able to either take or stop the transformation from happening. They can affect different parts of the body (head and both arms and legs individually), but there is no set rule as some can vary greatly. Most of them are obtained by completing events or making certain decisions throughout them. In some cases, if your hero happens to lose a limb in battle, this will automatically be replaced with one corresponding to the transformation. Some are purely cosmetic, but others can have lasting effects, either with passive or active abilities or by changing their stats as well. In Wildermyth, transformations are permanent changes to your heroes that can affect them in various ways. How Do Transformations Work in Wildermyth?
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This guide covers how transformations work and the full list of everything you can expect to see in your ventures. But at times, the possibility to transform them forever will appear, leading to all sorts of consequences. You will often see your heroes grow and change together through the course of adventures. Wildermyth is an RPG all about options and decisions.
