

As for what the children are up to, it’s pretty simple. There are a ton of questions that can be asked, but honestly, I just enjoyed the air of mystery since it lent so much flavor to what might otherwise be a bland premise. There are also fun things like a floating whale and a tree the children pray to, which delivers miracles to them. They can’t remember how they got there, but several of them seem to be talking with gods or deities and are convinced that Paradise lies at the tower’s summit. The story is about a group of children that find themselves stranded at the top of a strange tower. It’s reminiscent of LOST (when that show was still good). It takes the survival element from The Oregon Trail and deftly mixes it with mystery and deckbuilding to deliver a wholly remarkable adventure.Ī huge part of what makes Arcana of Paradise -The Tower- so original is the palpable sense of mystery.


Developed by Tasto Alpha and published by Shueisha Games, it’s utterly unlike anything else I’ve played. Examples like Arcana of Paradise -The Tower. That’s what makes it so much sweeter on those rare occasions that I find a truly fantastic example of the genre. I regularly find promising-looking titles that get held back by glitches, balancing, or a whole other assortment of issues. I’m constantly on the hunt for the next great deckbuilder, which can honestly be a frustrating process. Arcana of Paradise -The Tower- Review: Plumb the Depths of One Mysterious Tower
